Литература:
Krzywinska T. Hands-on Horror // Screenplay : cinema, videogames, interfaces / ed. by G. King, T. Krzywinska. – London : Wallflower Press, 2002. – P. 206–223.
Perron B. Silent Hill : the terror engine. – Ann Arbor : University of Michigan Press, 2012. – P. 162. –(Landmark video games).
Perron B. The world of scary video games : a study in videoludic horror. – New York : Bloomsbury Academic, 2018. – P. 488. – (Approaches to digital game studies ; 6).
Перрон Б. Silent Hill. Навстречу ужасу. Игры и теория страха / пер.: М. Бочаров. – Москва : Эксмо : Бомбора, 2020. – С. 288. – (Легендарные компьютерные игры).
Haahr M. Playing with Vision: Sight and Seeing as Narrative and Game Mechanics in Survival Horror // Interactive Storytelling : 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5–8, 2018, Proceedings / ed. by R. Rouse [et al.]. – Cham : Springer, 2018. – P. 193–205. – (Lecture notes in computer science).
Nae A. Immersion, narrative, and gender crisis in survival horror video games. – Abingdon [et al.] : Routledge : Taylor & Francis Group, 2022. – P. 237. – (Routledge advances in game studies).
Интернет-ресурсы:
Haunted House – Atari 2600 // Retrogames (дата обращения: 27.8.2021).
Halloween – Atari 2600 // Retrogames (дата обращения: 27.8.2021).
Uninvited – Nintendo NES system // Retrogames (дата обращения: 27.8.2021).